Other plunder mitigation techniques include Tavern Shield, not having plunderable buildings, Collect On Time (see my signature, everyone take a drink), manipulating Hood Position, getting unplunderable Goods sources, assuring buildings are Motivated, and putting up the best possible defending army.Įxcept for the first two, none of these are foolproof, but combined they reduce plundering to a rare nuisance instead of an aggravating slow down of city advancement. I said plundering isnt the problem, mostly i dont get plundered because i pick up on time. I have tried to suck it up but I logged in today and 4 farms were plundered over night. Here is a list and this is just within about 24 hrs. No way to counter attack or defend my city. You just have to collect from your buildings on time, so they cant get plundered. 1 So I am still being constantly attacked daily in the hood with players that have thousands of points ahead of me and higher ages. The player didn't ask for alternate solutions, the forum didn't provide alternate solutions. klods hans said: You dont need a strong city defense or to put up a city shield 24/7. Where this player and the forum failed here? Happily the player was smart enough to run that idea by someone to see if it was a good idea. They just stopped at the first solution that came to mind. They were looking at the problem in the right way, by not having anything to plunder they can't be plundered. The OPs suggestion of stopping all production to prevent the loss of some production is even worse then getting plundered multiple times per day.
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